Nano Banana 2 Lite vs Image 2.5:移轴微缩硬对照
同题 1:1 / 2×2:一边读不懂提示,一边交出 Scheimpflug 移轴微缩拼贴。附完整 INTENT/LAWS/FORBIDDEN 配方,选型话术与光学约束一次齐。


Prompt
INTENT selective attention made geometric; miniaturisation, or a slice of focus cutting across the world
UNKNOWNS tilt angle ; hinge distance J = f / sin(tilt) ; aperture N ; focus distance
LAWS
Scheimpflug subject plane, lens plane and image plane extended meet in ONE common line
⇒ tilting the lens TILTS the plane of sharp focus in the world
hinge rule the focal plane pivots about a hinge line parallel to the lens plane at J below it
⇒ the in-focus volume is a WEDGE: zero thickness at the hinge, widening with distance.
Near sharp band NARROW, far sharp band WIDE — a lawful, monotone flare.
the inversion sharpness is governed by distance FROM THE TILTED PLANE, not by depth.
⇒ objects at very different camera distances can be equally sharp if they lie on the plane
⇒ objects at the SAME camera distance can differ in sharpness if one sits off it
(⇒ the "equal depth ⇒ equal blur" FORBIDDEN of the thin-lens prompt is here REVERSED —
which is exactly why fake tilt-shift is detectable)
vertical objects a lamppost, tower or figure standing across the plane is sharp only in the BAND where
it intersects, blurring above and below — but that band's HEIGHT varies with its distance
shift rise/fall keeps sensor parallel to the façade ⇒ verticals stay PARALLEL while framing high;
the horizon sits off-centre. Cropping a tilted-up frame instead leaves converging verticals.
aperture stopping down widens the wedge; the bokeh still obeys one aperture, one blade count
OVERDETERMINATION the plane recovered from ≥3 sharp features at differing depths — one plane fits all;
the wedge's widening rate must agree with the recovered tilt and N
HONEST one tilted plane; sharpness monotone in distance from it; the sharp band widens with depth
FORBIDDEN a blur gradient that is a function of IMAGE HEIGHT rather than of distance from a world plane
(the post-filter tell: an even soft band top and bottom, ignoring the scene's geometry) ;
a sharp band of constant width from foreground to horizon (no wedge) ;
two objects on the same recovered plane, one sharp and one soft ;
a tall vertical uniformly sharp along its whole height while the plane clearly crosses it ;
"shifted" architecture with converging verticals, or unshifted verticals with a centred horizon
that the framing contradicts ;
miniature-faking by blur and saturation alone with a ground-level viewpoint no model would have.Attribution
- Author
- Gdgtify
- Published
- 2026-09-16
- Original post
- View original ↗
- Collected from
- xianyu110/awesome-gpt-image2.5 · 2100356053095641424 · MIT