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單圖→4×4 舞蹈參考表→MiniMax 成片

上傳角色一圖,Image 2.5 出 16 格連續舞姿 sheet,再丟 MiniMax H3 接成流暢舞蹈視頻。像素/二次元短動效流水線可直接抄圖 prompt。

單圖→4×4 舞蹈參考表→MiniMax 成片 — 1

提示詞

Create a polished square-format dance reference sheet featuring the character from the uploaded reference image. The final image should be arranged as a clean 4×4 grid containing exactly 16 equally sized panels. Each panel represents the next key pose in a single uninterrupted dance sequence, read from left to right and then top to bottom.

Reference Fidelity

Treat the uploaded character as the definitive visual reference throughout the sheet.

Across all 16 frames, keep the character’s identity completely stable, including:

face and facial features
hairstyle and hair length
color palette
body proportions and species
clothing and garment construction
accessories
overall illustration and rendering style

Any part of the character that is not visible in the reference should be inferred conservatively and then depicted the same way throughout the entire sequence.

Choose a style of dance that feels natural for the character’s personality, anatomy, outfit, and available range of motion.

Movement Logic

The sixteen images are consecutive moments from one continuous routine, not sixteen unrelated dance poses.

Every pose should flow naturally into the next through small steps, weight transfers, pivots, or continuing arm gestures. Keep the supporting limbs and direction of rotation physically consistent from frame to frame.

Changes in orientation, body height, balance, and momentum should happen progressively rather than suddenly.

Each frame should remain visually distinct while the overall routine develops through a clear progression: a relaxed opening, gradual build-up, expressive peak, and controlled settling finish.

Choreography

Follow this exact movement sequence:

1. Begin with feet comfortably apart, knees relaxed, and arms resting low.

2. Shift weight left, tapping the right foot outward as the hands drift left.

3. Transfer weight onto the right foot, letting both hands sweep low toward the right.

4. Draw the left foot inward while the hands continue upward to waist height.

5. Step the left foot forward diagonally, turning the torso slightly left as the arms round forward.

6. Rock onto the front left foot, allowing the rounded arms to rise toward chest height.

7. Push gently back onto the right foot, drawing the elbows toward the ribs.

8. Step the left foot out to the left, opening the left arm in the same direction.

9. Settle into a shallow left lunge while the right arm sweeps across the chest toward the left.

10. Deepen the lunge slightly as the right arm continues its arc overhead into a gentle left side bend.

11. Straighten gradually, keeping the right arm overhead while the left arm opens outward.

12. Reach the routine’s peak in a tall, grounded stance, extending both arms into an open upward diagonal.

13. Soften the knees and lower both arms outward through shoulder height.

14. Shift weight onto the left foot and pivot a quarter-turn left, letting the arms continue downward.

15. Bring the right foot forward into a small staggered stance, lifting the chest as the arms settle low behind the hips.

16. Finish in that same stance, turning the head toward the viewer with a character-appropriate expression and relaxed, deliberate hands.

If the character has nonhuman anatomy, reinterpret the steps and gestures as the closest anatomically appropriate equivalents while preserving the same order, rhythm, direction, and continuity.

Secondary Motion

Hair, loose garments, and hanging accessories should react naturally to the choreography rather than remaining static.

Their movement should follow the character’s momentum:

hair and fabric lag slightly behind steps and sweeping gestures
loose elements swing naturally during turns
hair and garments fall with gravity during bends
movement gradually settles as the routine approaches the final pose
light fabrics flutter subtly
heavier fabrics move with greater weight and slower follow-through
fitted clothing develops believable folds around bending and twisting joints

Keep all secondary motion proportional to this relatively gentle routine.

Hair length, clothing construction, and accessory placement must remain consistent in every frame.

Communicate movement through the changing shapes and positions of the hair and fabric themselves. Do not use motion lines, speed lines, ghosting, or movement trails.

Sheet Presentation

Use a square canvas containing a precise 4×4 grid.

The presentation should include:

exactly 16 equally sized panels
one full-body character in every panel
small, clearly readable numbers 1–16 in the upper-left corner of their corresponding panels
a clean white background
thin grid lines
consistent character scale
a fixed camera viewpoint
consistent lighting and rendering
comfortable empty space around every limb, hairstyle, ear, wing, tail, garment, and accessory
subtle ground shadows
clear silhouettes
anatomically plausible joints
convincing weight distribution and balance

The character should never be cropped by the panel boundaries.

Constraints

Do not introduce repeated or near-identical poses, abrupt movement transitions, identity drift, costume changes, additional characters, new props, scenery, captions, or watermarks.

Avoid extra or missing limbs, malformed hands, implausible joints, inconsistent supporting feet, accidental panel overlap, cropped features, sudden changes in character scale, or unexplained changes in orientation.

The finished sheet should read immediately as sixteen carefully selected consecutive keyframes from one coherent dance performance by the same character.

中文翻譯

創作一張精緻的方形舞蹈參考圖,角色取自上傳的參考圖片。最終圖像應排布爲整潔的 4×4 網格,正好包含 16 個等大面板。每個面板代表一段單一不間斷舞蹈序列中的下一個關鍵姿勢,按從左到右、再從上到下的順序閱讀。

參考一致性

將上傳的角色視爲整張參考圖中權威的視覺參考。

在全部 16 幀中,保持角色身份完全穩定,包括:

面部與五官
髮型與髮長
配色方案
身體比例與物種
服裝與衣物結構
配飾
整體插畫與渲染風格

角色在參考圖中不可見的任何部分,都應保守推斷,並在整個序列中以相同方式描繪。

選擇一種契合角色性格、解剖結構、服裝與可用動作幅度的舞蹈風格。

動作邏輯

這十六幅圖像是一段連續動作中的連續瞬間,而非十六個互不相關的舞蹈姿勢。

每個姿勢都應通過小步移動、重心轉移、旋轉或延續的手臂動作自然過渡到下一個。讓支撐肢體與旋轉方向在幀與幀之間保持物理一致。

朝向、身體高度、平衡與動量的變化應漸進發生,而非突然變化。

每一幀都應保持視覺上的獨特性,同時整體動作通過清晰的推進發展:放鬆的開場、逐步蓄勢、富有表現力的高潮,以及剋制的收尾落定。

編舞

嚴格遵循以下動作序列:

1. 起始時雙腳自然分開,膝蓋放鬆,雙臂低垂。

2. 重心左移,右腳向外點地,雙手隨之向左漂移。

3. 將重心轉移到右腳上,讓雙手沿低處向右掃過。

4. 將左腳向內收回,同時雙手繼續向上抬至腰高。

5. 左腳斜向前邁出,軀幹略微左轉,雙臂向前成圓弧。

6. 身體前壓到左前腳上,讓成圓弧的雙臂升至胸高。

7. 輕緩地向後推回右腳,將雙肘收向肋部。

8. 左腳向左側邁出,左臂朝同一方向展開。

9. 穩定成一個淺淺的左側弓步,同時右臂橫過胸前向左掃去。

10. 略微加深弓步,右臂繼續其弧線越過頭頂,形成柔和的左側屈體。

11. 逐漸直起身,右臂保持過頭,同時左臂向外展開。

12. 以挺拔、紮實的站姿達到整套動作的高潮,雙臂伸展成開放的上方斜線。

13. 放鬆膝蓋,雙臂經肩高向外下落。

14. 將重心移到左腳並向左旋轉四分之一圈,讓雙臂繼續向下。

15. 右腳向前帶入一個小的錯步站姿,挺起胸膛,雙臂在髖後低處落定。

16. 在同一站姿中收尾,將頭轉向觀者,做出契合角色的表情,雙手放鬆而有分寸。

如果角色具有非人類解剖結構,則將這些步驟與手勢重新詮釋爲解剖上最接近的對應動作,同時保持相同的順序、節奏、方向與連貫性。

次級運動

頭髮、寬鬆衣物和垂掛配飾應對編舞做出自然反應,而非保持靜止。

它們的運動應遵循角色的動量:

頭髮與布料略微滯後於步伐和掃掠手勢
鬆弛元素在轉身時自然擺動
頭髮與衣物在屈體時受重力垂落
隨着動作接近最終姿勢,運動逐漸平息
輕薄布料輕微飄動
較厚重的布料移動更具重量感、跟隨更慢
貼身衣物在關節彎折與扭轉處形成可信的褶皺

讓所有次級運動與這套相對輕柔的動作保持相稱的比例。

髮長、衣物結構與配飾位置在每一幀中都必須保持一致。

通過頭髮與布料本身不斷變化的形狀和位置來傳達運動。不要使用運動線、速度線、殘影或運動拖尾。

參考圖呈現

使用包含精確 4×4 網格的方形畫布。

呈現應包含:

正好 16 個等大面板
每個面板中一個全身角色
對應面板左上角有小而清晰可讀的數字 1–16
乾淨的白色背景
細網格線
一致的角色比例
固定機位視角
一致的光照與渲染
每個肢體、髮型、耳朵、翅膀、尾巴、衣物和配飾周圍都留有舒適空白
細微的地面陰影
清晰的剪影
解剖上合理的關節
可信的重量分佈與平衡

角色絕不能被面板邊界裁切。

約束

不要引入重複或近乎相同的姿勢、突兀的動作轉換、身份漂移、服裝變化、額外角色、新道具、場景、文字說明或水印。

避免多餘或缺失的肢體、畸形的手、不合理的關節、支撐腳不一致、面板意外重疊、特徵被裁切、角色比例驟變或朝向的無端變化。

完成後的參考圖應能立刻被讀作同一角色一段連貫舞蹈表演中精心挑選的十六個連續關鍵幀。

溯源

原作者
Scenario_gg
發佈日期
2026-09-15
原始出處
查看原帖 ↗
收錄來源
xianyu110/awesome-gpt-image2.5 · 2099797670516695385 · MIT