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4×4 動作分解參考表

4×4 動作分解參考表 — 1

提示詞

[STYLE]
Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic.

[LAYOUT]
4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes.

[CHARACTER]
image1 (the same character appears consistently in all panels)

[PANEL STRUCTURE – per cell]
Top-left: bold number badge + English title text
Center: full-body character pose illustration
Bottom-left: English description text (3–4 lines)
Overlay: directional arrows indicating movement

[ARROWS / MOTION INDICATORS]
Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction.

[RENDERING STYLE]
Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality.

[NEGATIVE]
No background scenery, no color tones, no additional characters, no complex background.

中文翻譯

[STYLE]
單色灰度插畫,3D 渲染角色,乾淨的教學參考圖,白色背景,漫畫式分格網格佈局,技術圖解美學。

[LAYOUT]
4×4 網格佈局,共 16 個格子。每個格子由細黑邊框線分隔。格子從 1 到 16 編號,各格尺寸保持一致。

[CHARACTER]
image1(同一角色在所有格子中穩定出現)

[PANEL STRUCTURE – per cell]
左上角:粗體數字徽標 + 英文標題文字
中央:全身角色姿態插畫
左下角:英文描述文字(3–4 行)
疊加層:指示運動方向的箭頭

[ARROWS / MOTION INDICATORS]
圍繞角色放置的曲線箭頭、直線箭頭與圓形旋轉指示符號,用於展示運動流線與方向。

[RENDERING STYLE]
高度精細的 3D 雕塑風格,柔和影棚光照,細微陰影,無色彩,灰度明暗,乾淨線稿,遊戲概念藝術品質。

[NEGATIVE]
無背景景物,無色彩色調,無額外角色,無複雜背景。

溯源

原作者
oggii_0
發佈日期
2026-04-27(由推文 ID 反解)
原始出處
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