Create from scratch a fully interactive 3D scene of a pirate ship sailing across a dynamic ocean at sunset. The visual style should be cinematic and stylized rather than photorealistic, while still being exceptionally rich, detailed, polished, and visually sophisticated. Build the ship, ocean, sky, lighting, materials, sails, rigging, cannons, small structural details, sea foam, wake, particles, animation, camera work, composition, atmospheric depth, and color grading. The final result should feel like a premium, high-production 3D artwork, not a prototype, technical demo, or low-quality scene. Start from a completely blank page. Do not reuse or depend on any previous project or scene. You may create the assets yourself or use reliable, trusted, open-source assets and libraries when necessary. Mandatory requirements: No text of any kind may appear anywhere inside the scene. No titles, names, logos, descriptions, credits, labels, or control instructions in any language. Deliver the entire project as one final standalone page file that can be opened directly in a web browser, with assets embedded inside it as much as reasonably possible. The ocean, ship, sails, and camera must all be animated naturally and smoothly. Avoid artificial slow motion or sluggish movement. The ship should feel like it is genuinely moving through the water. Do not rely on primitive geometric shapes as the finished result. Build a visually convincing and detailed pirate ship, including a carefully shaped hull, masts, sails, rigging, ropes, cannons, railings, lanterns, deck structures, and clearly visible small-scale details. Lighting must reveal the ship's geometry and materials clearly. Create a rich sunset atmosphere, deep ocean shading, reflections, convincing sea foam, and a detailed sailing wake behind and around the vessel. Maintain a strong balance between visual quality and real-time performance, preserving smooth interaction and animation without making an obvious sacrifice in quality. Automatically use the most appropriate skills, tools, libraries, techniques, and available assets needed to achieve the best result. Do not wait for me to specify which technologies to use. Actually test the finished result in a desktop web browser. Capture visual screenshots, inspect the browser console for errors, and fix every visible or technical issue you find, including distorted geometry, black screens, failed asset loading, broken animation, poor composition, rendering artifacts, or camera problems. At the end, verify that the final file opens and works directly, that the scene contains no text whatsoever, and that there are no remaining runtime or loading errors. Then finish the task with only a brief response.
中文翻譯
從零開始創建一個完全可交互的 3D 場景:一艘海盜船在日落時分航行於動態的海洋之上。視覺風格應是電影化、風格化的,而非照片級寫實,同時仍要極其豐富、細緻、精緻且在視覺上考究。構建船隻、海洋、天空、光照、材質、船帆、索具、火炮、小型結構細節、海沫、尾跡、粒子、動畫、運鏡、構圖、大氣縱深和調色。最終成果應像一件高級、高製作水準的 3D 藝術作品,而不是原型、技術演示或低質量場景。從一張完全空白的頁面開始。不得複用或依賴任何之前的項目或場景。你可以自行創建資產,或在必要時使用可靠、可信的開源資產和庫。強制要求:場景內任何位置都不得出現任何形式的文字。不得出現任何語言的標題、名稱、標誌、描述、署名、標籤或操作說明。將整個項目交付爲一個最終的獨立頁面文件,可直接在網頁瀏覽器中打開,並在合理可行的範圍內儘可能將資產內嵌於其中。海洋、船隻、船帆和攝像機都必須自然、流暢地運動。避免人爲的慢動作或遲滯的運動。船應當讓人感覺它真的在水中前行。不得以基礎幾何體作爲最終成品。建造一艘在視覺上可信且細節豐富的海盜船,包括精心塑形的船體、桅杆、船帆、索具、繩索、火炮、欄杆、燈籠、甲板結構,以及清晰可見的小尺度細節。光照必須清晰地展現船體的幾何結構與材質。營造豐富的日落氛圍、深邃的海洋明暗、反射、可信的海沫,以及船隻後方和周圍細緻的航行尾跡。在視覺質量與實時性能之間保持良好平衡,確保交互和動畫流暢,同時不在質量上做出明顯的犧牲。自動使用爲取得最佳效果所需的最合適的技能、工具、庫、技術和可用資產。不要等我指定使用哪些技術。要在桌面網頁瀏覽器中實際測試完成的成果。截取視覺截圖,檢查瀏覽器控制臺是否有錯誤,並修復你發現的每一個視覺或技術問題,包括幾何扭曲、黑屏、資產加載失敗、動畫損壞、構圖不佳、渲染僞影或攝像機問題。最後,確認最終文件可直接打開並正常運行、場景中完全沒有任何文字,且沒有遺留的運行時或加載錯誤。然後僅以簡短的回覆結束任務。