Reconstruction of Memory Shards
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{
"effect_id": "ethereal_02",
"title": "Reconstruction of Memory Shards",
"visual_style": "Abstract Cinematic / Art Installation",
"duration": "10s",
"prompt": "A mesmerizing slow-motion shot of thousands of irregularly shaped crystal shards suspended in a void. Each shard acts as a perfect miniature prism, reflecting a different hyper-realistic sunset or starry night inside it. As if pulled by an unseen force, they begin to drift toward a central point, forming a perfect sphere. When they touch, they do not collide but merge seamlessly like liquid glass. The sphere ignites into a blindingly beautiful, soft internal pulse of pure white light, casting fractal patterns of light and shadow everywhere. Photorealistic glass rendering, intense reflection and refraction simulation, poetic atmosphere.",
"vfx_technical_details": {
"glass_shader": "Sub-surface scattering with complex refraction and dispersion (Abbe numbers).",
"particle_attractor": "Force-field-based particle convergence with smooth merging simulation.",
"lighting": "Dynamic HDR environment mapping inside each shard, with a strong internal light source upon merge."
}
}
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#CapCutSeedance2中文翻譯
{
"effect_id": "ethereal_02",
"title": "記憶碎片的重新拼合",
"visual_style": "抽象電影感 / 裝置藝術",
"duration": "10s",
"prompt": "一個令人着迷的慢動作鏡頭:數千枚形狀不規則的晶體碎片懸浮在虛空之中。每一枚碎片都像一枚完美的微型棱鏡,內部映照着各不相同的超寫實日落或星夜。彷彿被某種無形的力量牽引,它們開始向中心點飄移,聚合成一個完美的球體。相觸之時,它們並不碰撞,而是像液態玻璃般無縫融合。球體隨即點亮,化作一團耀眼而美麗的、純白光芒的柔和內部脈動,向四周投射出分形般的光影圖案。照片級玻璃渲染,強烈的反射與折射模擬,詩意的氛圍。",
"vfx_technical_details": {
"glass_shader": "次表面散射,配合複雜折射與色散(阿貝數)。",
"particle_attractor": "基於力場的粒子匯聚,配合平滑融合模擬。",
"lighting": "每枚碎片內部使用動態 HDR 環境映射,融合時出現強烈的內部光源。"
}
}
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#CapCutSeedance2溯源
- 原作者
- TechTalkNAVI
- 發佈日期
- 2026-04-04(由推文 ID 反解)
- 原始出處
- 查看原帖 ↗
- 收錄來源
- EvoLinkAI/awesome-seedance-2.5-prompts · 2040327899606306840 · Apache-2.0