女遊戲 influencer 2×2:可複用 influencer_frame 模板
把 SUBJECT/SETTING/TIME/RIG/PLATFORM/INTENT 寫成函數——改 INPUT 其餘推導。假裝手機攝影(景深僞影、美顏差分)一次寫死,UGC 種草網格可抄。

提示詞
2x2 grid, 16:9, do this for 4 female gaming influencers with poses that steal your heart. // FN: influencer_frame(SUBJECT, SETTING, TIME, RIG, PLATFORM, INTENT) // Edit INPUT only. Everything below derives. INPUT SUBJECT = " $ subject" SETTING = "Ai infers" TIME = "Ai infers" RIG = SELF // SELF | FRIEND | TRIPOD | MIRROR | DRONE PLATFORM = IG_FEED // IG_FEED | IG_STORY | TIKTOK | PINTEREST INTENT = "candid morning" INFER :: RIG → geometry, gaze, and what the fiction is SELF → 23mm front, 45–60cm, face widened ~8%, lens ABOVE eye level, chin foreshortened, gaze INTO lens, one arm's angle implied by crop FRIEND → 26mm rear, 1.5–3m, correct proportion, eye level, gaze into lens, full body possible, environment legible TRIPOD → 26mm, 2–4m, gaze deliberately AWAY (the candid fiction), body squared to a mark on the ground, static pose held for a burst MIRROR → phone IN FRAME, screen glow on face/hands, gaze at reflection NOT lens, room reversed, fingerprints on the glass DRONE → 24mm from above, subject small, the LOCATION is the subject INFER :: SETTING + TIME → light class → computational behavior interior_backlit → HDR stack: window keeps detail, never clips; edge halo golden_hour → warm, long shadows, veiling flare, lifted blacks overcast → flat, cool, low contrast, no shadow direction night_artificial → night mode: multi-second stack ⇒ anything that moved ghosts; shadows unnaturally lit; grain scrubbed to plastic harsh_noon → HDR fights it: raccoon shadows lifted, skin looks flat INFER :: PLATFORM → container IG_FEED = 4:5, 1080px ceiling, mild re-encode IG_STORY = 9:16, safe zones top/bottom kept empty TIKTOK = 9:16, heavier compression, saturation pushed PINTEREST= 2:3, text overlay space reserved DERIVE :: always, regardless of input D1 synthetic depth ⇒ mask errors mandatory: one hair-gap filled with blur, a ~2px halo at the shoulder, blur bucketed by depth not continuous D2 beauty pass ⇒ cheeks poreless WHILE lashes/brows stay razor sharp D3 grade ⇒ blacks lifted to ~12/255 with cyan bias, nothing pure black D4 INTENT ⇒ props staged: labels rotated to camera, food untouched, "unnoticed" objects squared to the table edge FORBIDDEN ✗ true optical bokeh falloff ✗ clipped white window ✗ uniform skin sharpness ✗ pure black ✗ DSLR micro-detail at 1080 ✗ genuine unawareness of the camera RENDER // resolve every {slot}, emit prose only {PLATFORM.aspect} phone photo. {SUBJECT} at {SETTING}, {TIME}. {RIG.geometry_prose}. {light_class.prose}. Background blurred the artificial way phones do it, with {D1}. {D2}. {D3}. {D4}. Slightly soft at 1080px. AUDIT window_luma_max < 250 · cheek_highfreq << lash_highfreq ≥1 segmentation halo · black_point > 8/255 · gaze matches RIG中文翻譯
2x2 網格,16:9,爲 4 位女遊戲 influencer 拍這組圖,姿勢要能偷走你的心。 // FN: influencer_frame(SUBJECT, SETTING, TIME, RIG, PLATFORM, INTENT) // 只編輯 INPUT。以下全部爲推導結果。 INPUT SUBJECT = " $ subject" SETTING = "Ai infers" TIME = "Ai infers" RIG = SELF // SELF | FRIEND | TRIPOD | MIRROR | DRONE PLATFORM = IG_FEED // IG_FEED | IG_STORY | TIKTOK | PINTEREST INTENT = "candid morning" INFER :: RIG → 幾何關係、視線,以及這個“虛構”究竟是什麼 SELF → 23mm 前置,45–60cm,臉部拉寬約 8%,鏡頭高於眼平線, 下巴透視壓縮,視線看向鏡頭內,手臂角度由裁切暗示 FRIEND → 26mm 後置,1.5–3m,比例正確,眼平高度,視線看向鏡頭, 可拍全身,環境清晰可辨 TRIPOD → 26mm,2–4m,視線刻意避開鏡頭(偷拍感的虛構),身體 正對地面上的標記點,靜態姿勢連拍 MIRROR → 手機在畫面內,屏幕光映在臉/手上,視線看鏡面倒影而非 鏡頭,房間左右反轉,玻璃上有指紋 DRONE → 24mm 俯拍,主體很小,地點纔是主體 INFER :: SETTING + TIME → 光線類別 → 計算攝影行爲 interior_backlit → HDR 合成:窗戶保留細節,絕不過曝;邊緣光暈 golden_hour → 暖調,長陰影,霧狀炫光,黑位抬升 overcast → 平,冷調,低對比,無陰影方向 night_artificial → 夜景模式:多秒合成 ⇒ 任何移動過的東西 都會拖影;陰影被不自然地照亮;噪點被抹成塑料感 harsh_noon → HDR 與它對抗:浣熊眼陰影被抬亮,皮膚顯得扁平 INFER :: PLATFORM → 畫幅容器 IG_FEED = 4:5, 1080px 上限,輕微二次壓縮 IG_STORY = 9:16,頂部/底部安全區留空 TIKTOK = 9:16,壓縮更重,飽和度推高 PINTEREST= 2:3, 預留文字疊加空間 DERIVE :: 無論輸入爲何,始終執行 D1 合成景深 ⇒ 遮罩錯誤是必須的:一處髮絲縫隙被模糊填滿, 肩部約 2px 的光暈,模糊按景深分層而非連續過渡 D2 美顏處理 ⇒ 臉頰無毛孔,而睫毛/眉毛保持刀鋒般銳利 D3 調色 ⇒ 黑位抬至約 12/255 並偏青,沒有任何純黑 D4 INTENT ⇒ 道具擺位:標籤轉向鏡頭,食物未被動過, “未被注意”的物體與桌邊對齊 FORBIDDEN ✗ 真實的光學焦外衰減 ✗ 窗戶高光過曝死白 ✗ 皮膚銳度均勻 ✗ 純黑 ✗ 1080 下的單反級微細節 ✗ 對鏡頭真正的毫無察覺 RENDER // 解析每一個 {slot},只輸出文字描述 {PLATFORM.aspect} 手機照片。{SUBJECT} 在 {SETTING},{TIME}。 {RIG.geometry_prose}。{light_class.prose}。背景以手機那種人造的方式 虛化,帶有 {D1}。{D2}。{D3}。{D4}。在 1080px 下略微偏軟。 AUDIT window_luma_max < 250 · cheek_highfreq << lash_highfreq ≥1 segmentation halo · black_point > 8/255 · gaze matches RIG溯源
- 原作者
- Gdgtify
- 發佈日期
- 2026-09-17
- 原始出處
- 查看原帖 ↗
- 收錄來源
- xianyu110/awesome-gpt-image2.5 · 2100581539008626771 · MIT