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4×4 动作分解参考表

4×4 动作分解参考表 — 1

提示词

[STYLE]
Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic.

[LAYOUT]
4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes.

[CHARACTER]
image1 (the same character appears consistently in all panels)

[PANEL STRUCTURE – per cell]
Top-left: bold number badge + English title text
Center: full-body character pose illustration
Bottom-left: English description text (3–4 lines)
Overlay: directional arrows indicating movement

[ARROWS / MOTION INDICATORS]
Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction.

[RENDERING STYLE]
Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality.

[NEGATIVE]
No background scenery, no color tones, no additional characters, no complex background.

中文译文

[STYLE]
单色灰度插画,3D 渲染角色,干净的教学参考图,白色背景,漫画式分格网格布局,技术图解美学。

[LAYOUT]
4×4 网格布局,共 16 个格子。每个格子由细黑边框线分隔。格子从 1 到 16 编号,各格尺寸保持一致。

[CHARACTER]
image1(同一角色在所有格子中稳定出现)

[PANEL STRUCTURE – per cell]
左上角:粗体数字徽标 + 英文标题文字
中央:全身角色姿态插画
左下角:英文描述文字(3–4 行)
叠加层:指示运动方向的箭头

[ARROWS / MOTION INDICATORS]
围绕角色放置的曲线箭头、直线箭头与圆形旋转指示符号,用于展示运动流线与方向。

[RENDERING STYLE]
高度精细的 3D 雕塑风格,柔和影棚光照,细微阴影,无色彩,灰度明暗,干净线稿,游戏概念艺术品质。

[NEGATIVE]
无背景景物,无色彩色调,无额外角色,无复杂背景。

溯源

原作者
oggii_0
发布日期
2026-04-27(由推文 ID 反解)
原始出处
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