一張自拍→AAA角色設定表:可填槽母版
上傳一張自拍,吐出三視圖全身 + 兩張大特寫的 AAA 角色設定表,臉還是你的。母版把 [OBJECT]/材質/色比做成填空槽——人、怪、道具都能套,角色資產流水線直接抄。

提示詞
Using the uploaded reference as the design source, create ONE original [OBJECT, e.g. ceremonial revolver / antique brass diving helmet] as an ultra-high-end AAA cinematic 3D game prop sheet on a clean neutral off-white studio background. Keep the reference object's exact shape language, proportions and defining details, rebuilt as a production-ready hard-surface asset. Materials: [dark gunmetal, aged bronze, worn oxblood leather, composite]. Palette of 60% [MAIN], 30% [SECONDARY], 10% [ACCENT]. Surfaces carry honest wear — machining grooves, edge polish, scratches, carbon residue, oil staining, fingerprint patina. COMPOSITION — one single wide 16:9 image. Left 60%: front view, 90-degree side view, and back or three-quarter view of the exact same object, identical in every detail. Right 40%: two large close-up detail studies — upper right the primary mechanism or face of the object, lower right a secondary detail such as grip, hinge, engraving or interior. Clean professional spacing with empty background between studies.
中文翻譯
以上傳的參考圖作爲設計來源,創作一個原創的 [OBJECT, e.g. ceremonial revolver / antique brass diving helmet],做成超高端的 AAA 電影級 3D 遊戲道具設定圖,置於乾淨的中性米白影棚背景上。保持參考物件的精確造型語言、比例和標誌性細節,將其重建爲可直接投產的硬表面資產。材質:[dark gunmetal, aged bronze, worn oxblood leather, composite]。配色比例爲 60% [MAIN]、30% [SECONDARY]、10% [ACCENT]。表面帶有真實的磨損——機加工凹槽、邊緣拋光、劃痕、碳殘留、油漬、指紋包漿。 構圖——單張寬幅 16:9 圖像。左側 60%:完全相同的物件的前視圖、90 度側視圖,以及後視圖或四分之三視圖,每一個細節都一致。右側 40%:兩個大幅特寫細節研究——右上爲物件的主要機械結構或正面,右下爲次要細節,如握把、鉸鏈、雕花或內部結構。各研究圖之間留出乾淨專業的間距與空白背景。
溯源
- 原作者
- meAsifAi
- 發佈日期
- 2026-09-20
- 原始出處
- 查看原帖 ↗
- 收錄來源
- xianyu110/awesome-gpt-image2.5 · 2101762733679296944 · MIT