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Claude Opus 5.5 just built Minecraft.

示範影片

Claude Opus 5.5 just built Minecraft. — 1

提示詞

Claude Opus 5.5 just built Minecraft.

In the browser. From a single prompt.

Noah Wachnick asked it to recreate Minecraft with advanced shaders, "as realistic as possible."

1 hour 37 minutes at max effort:

> block placement
> terrain
> realistic lighting and shaders

Here's a prompt to try it yourself. Bookmark this for later 

"Build a Minecraft-style voxel game in a single HTML file that runs in the browser.
- First-person controls: WASD, mouse look, jump
- Procedural terrain with hills, water and trees
- Place and break blocks with the mouse, 5 block types
- Advanced shaders: moving sun, soft shadows, ambient occlusion, fog, water reflections
- Smooth 60 fps on a laptop
Use Three.js from a CDN. Test it, fix every bug, then keep improving the visuals until it looks as realistic as possible."

Tips:
1. Set effort to max
2. Give it time, the original run took ~1.5 hours
3. When it's done, ask: "What looks least realistic? Fix it."

中文翻譯

Claude Opus 5.5 剛剛造出了 Minecraft。

在瀏覽器裏。只用一個提示詞。

Noah Wachnick 讓它用高級着色器復刻 Minecraft,要求“儘可能逼真”。

在最大 effort 下耗時 1 小時 37 分鐘:

> 方塊放置
> 地形
> 逼真的光照與着色器

這裏有一個提示詞,你可以自己試試。先收藏起來 

“用單個 HTML 文件做一個 Minecraft 風格的體素遊戲,在瀏覽器裏運行。
- 第一人稱操作:WASD、鼠標視角、跳躍
- 程序化地形,帶山丘、水和樹木
- 用鼠標放置和破壞方塊,5 種方塊類型
- 高級着色器:移動的太陽、柔和陰影、環境光遮蔽、霧、水面反射
- 在筆記本電腦上流暢 60 fps
從 CDN 引入 Three.js。測試它,修掉每一個 bug,然後不斷改進畫面,直到它看起來儘可能逼真。”

提示:
1. 把 effort 設爲 max
2. 給它時間,最初那次運行花了約 1.5 小時
3. 完成後問它:“哪裏看起來最不逼真?修掉它。”

溯源

原作者
dreyk0o0
發佈日期
2026-09-26(由推文 ID 反解)
原始出處
查看原帖 ↗
收錄來源
yihui-dev/awesome-opus5-5-videos · dreyk0o0-165270 · MIT