ai21.net
語言

史詩級仙俠戰鬥影片提示詞

原帖未提供效果圖

提示詞

[Global Image Quality Settings]

UE5.4 Path Tracing, Lumen Global Illumination, Nanite, PBR Physical Materials. High-quality Chinese-style Xianxia 3D CG animation, 8K, HDR, ACES color management, cinematic camera work, 60fps high-speed smoothness.

Chaos physics destruction, realistic rigid-body debris with gravity arcs, cloth simulation, volumetric lighting, godrays, contact shadows, ray-traced reflections.

Above the nine heavens before dawn, numerous floating immortal islands hover amidst an endless sea of clouds.

The scene consists mainly of:

White jade bridges
Broken immortal palaces
Floating stone platforms
Giant broken statues
Sea of clouds
Starry sky rifts
High-altitude immortal island groups

The overhead view remains a deep starry river, while the distant horizon reveals the first golden light of dawn.

Overall use low-saturation indigo gray, moon white, ice blue, and dark gold tones.

Large skills have different element light colors, but always maintain Hanjin's ice-blue and dark-gold visual as the unified base.

Battle-caused cracks, ice layers, scorch marks, broken bridges, giant pits, sword marks, and monster debris accumulate continuously and do not auto-recover.

Gravel, white jade fragments, and monster shells follow real gravity and inertia.

The sea of clouds will experience volumetric rolling due to shockwaves, storms, and large energy skills.

Character hair, robes, and tassels are always affected by high-speed movement and high-altitude airflow.

16:9.

[Protagonist | Senior Sister · Hanjin Swordsman]

Character asset @Image1.

Strictly maintain:

Cold Eastern female face.

Black high ponytail long hair.

Three blue pattern marks on forehead.

Deep blue-black layered battle robe and armor.

Dark silver, copper gold carved structure.

Blue tassels and jade ornaments.

Multi-angle character references belong to the same role.

Only one senior sister in the entire film.

Forbidden: face swap, hairstyle change, forehead mark change, body type modification, random outfit change, or generating character clones.

[Weapon | Hanjin]

Weapon asset @Image2.

Hanjin is the only weapon in the entire film.

Maintain ice-blue transparent crystal blade, ice cracks, dark silver carved guard, blue gemstone, dark sword handle, and blue tassel.

Hanjin is always the core of all large skill activations.

Different elements can change the external light effects and environmental coloring of the sword, but cannot redesign the physical weapon.

Forbidden: duplication, dual wielding, random color changes, changing sword shape, or generating the sheath as a second weapon.

[Monsters | Star-Devouring Horde]

There are many uniformly designed star-devouring monsters on the battlefield.

Common minions mainly consist of:

Obsidian void body + faceless obsidian shell + purple star core + claws.

Fast-flying star-devouring creatures exist in the air.

Large units have a size significantly larger than immortal palace buildings, attacking with giant palms, obsidian boulders, and star core energy.

Monster tides replenish from:

Starry sky rifts.

Back of floating islands.

Below the sea of clouds.

Immortal palace ruins.

Monsters must actively:

Chase.

Kill.

Surround.

Air raid.

Long-range suppression.

Cannot just stand still around the protagonist waiting to be destroyed.

When defeated, monsters disintegrate into obsidian shards, purple stardust, and extinguished star cores.

Debris falls on floating islands and ruins and persists.

[Global Battle Rules]

30-second high-speed 1vN Xianxia hack-and-slash.

No dialogue.

No battle cries.

No skill name shouting.

No slow motion.

No freeze frames.

No hit-stop.

Main combat elements are:

High-speed movement + Giant skills + Large-scale monster tide clearing.

The entire film includes ten large skill bursts.

Ten types of skills must have distinct visual concepts, not just the same sword qi with changed colors.

Skill element system can cover:

Star River.

Thunder.

Storm.

Celestial Body Fall.

Moonlight and Mirror Light.

Sun Phenomenon.

Large Sword Array.

Space Rift.

Aurora Sky Curtain.

Sky Dome Termination Phenomenon.

These elements do not need to be executed in the order they appear in text.

Different elements must have clear visual differences.

[High-Speed Movement]

Senior Sister is always in a high-mobility state.

Main movement methods include:

Ground-skimming charge.

High-speed lateral turn-back.

Jumping between floating islands.

Short-distance teleportation.

Vertical ascent.

Dive.

Side circling.

Mid-air direction change.

Short-distance teleportation retains ice-blue and dark-gold afterimages with a clear endpoint.

Character continues fighting immediately upon reaching endpoint.

Afterimages are not physical clones.

Forbidden: turning the character into unrecognizable energy lines for a long time.

[Small Skills]

Only extremely short auxiliary actions are used between large skills.

Including:

Short-distance sword qi.

Step-change position.

High-speed consecutive slashes.

Point-shot style sword light.

These actions mainly serve to:

Handle close-range monsters.

Adjust spatial position.

Connect to the next large skill.

Do not use many normal attacks to delay time.

[Giant Skill System]

Star River Series

Hanjin can mobilize the high-altitude star river.

Huge ice-blue star river energy enters the battlefield from the sky dome, forming a massive flow between floating islands and bridges.

Monster hordes are scattered by the star river torrent, and the sea of clouds rolls to both sides after impact.

The battlefield can leave frozen star river traces or ice-blue energy bands.

Thunder Series

Sky thunder clouds respond to Hanjin.

Massive lightning descends on the core war zone.

Lightning can form:

Thunder swords.

Thunder pillars.

Arc networks.

Large sword arrays.

Monster hordes lose balance and are thrown continuously in dense lightning.

Floating island surfaces show charred, electric shock, and crack marks.

Storm Series

Hanjin swings sword causing a large ice-blue storm.

Multiple giant whirlwinds span across floating islands and sea of clouds.

Storm can simultaneously sweep up:

Monsters.

Gravel.

Cloud mist.

Immortal palace debris.

Senior Sister speeds through the inside of the storm continuing pursuit.

Environment shows obvious wind erosion and rotational damage.

Celestial Body Series

Anomalies occur in the high-altitude star river.

Many celestial bodies with ice crystals, starlight, or dark gold energy fall rapidly from the sky.

Different floating islands suffer continuous large impacts.

Producing:

Giant pits.

Cold fog.

Gravel.

Shockwaves.

Large-scale monster tide disintegration.

Moonlight Series

Large-scale moon-white visual phenomena appear on the battlefield.

Can be achieved through:

Moonlight mirrors.

Ice crystal reflection.

Multi-directional refracted sword light.

Forming a large-area slashing network.

Slash lights cut through monster tides from multiple directions simultaneously.

Some moonlight structures remain in the environment after the skill ends.

Sun Series

As dawn approaches, the first sunlight enters the battlefield.

Hanjin can mobilize dark gold solar energy.

Giant golden divine birds, blazing sun sword fire, or large-scale golden celestial phenomena traverse the floating island group.

Ice-blue and dark gold form strong cold-warm overlay.

Many monster hordes disintegrate into stardust under solar energy.

Sword Array Series

Large immortal palace squares or floating island grounds are activated by Hanjin's sword intent.

Many ice-blue giant swords emerge from buildings, ice layers, or ground.

Sword scale is far larger than normal weapons.

The entire area quickly forms a large sword forest or array.

Senior Sister moves at high speed within the sword array.

Monsters are consecutively knocked away, pierced by energy bodies, or thrown into the air from different positions.

Rift Series

Hanjin can briefly tear open battlefield space.

Huge black space rifts form between sky or floating islands.

Rift edges are outlined by ice-blue and dark gold energy.

Many sword lights or space cuts spread outward along rift edges.

Senior Sister can quickly change positions around the rift.

Obvious visual residuals remain after space rifts end.

Forbidden: using ordinary black hole swallowing instead of space rifts.

Aurora Series

Large-area ice-blue, moon-white, and pale gold auroras appear in the high sky.

Auroras descend from the sky dome, covering multiple floating islands.

Aurora curtains have huge depth and spatial scale.

Monsters entering them:

Freeze.

Lose balance.

Disintegrate into energy.

Senior Sister shuttles at high speed between different aurora layers.

This stage gradually brings the entire battlefield to the final climax.

[Final Phase]

Visuals left by previous battles still exist in the scene.

For example:

Ice layers.

Scorch marks.

Wind erosion.

Impact craters.

Mirror fragments.

Sword forests.

Space cracks.

Aurora afterglow.

Monster debris.

In the final phase, these visual elements don't need to all become the same skill directly, but should produce some degree of environmental resonance.

Hanjin becomes the final energy core.

Senior Sister releases a large-scale termination phenomenon covering the core floating island group and sky.

Can be manifested as:

Giant star rings.

Multi-layer sky dome shockwaves.

Ice-blue and dark gold ring-shaped sword light.

Large-range starry sky energy expansion.

Termination skill scale must be obviously higher than previous single-element skills.

Star river, lightning, sun/moon, and aurora visuals can briefly appear in the termination effect, but cannot fully replay previous skills.

中文翻譯

[全域影像品質設定]

UE5.4 光線追蹤、Lumen 全域光照、Nanite、PBR 物理材質。高品質中式風格仙俠 3D CG 動畫,8K 解析度,HDR,ACES 色彩管理,電影級鏡頭運鏡,60fps 高速流暢度。

混沌物理破壞效果,具備重力弧線的真實剛體碎片,布料模擬,體積光照明,上帝之光(Godrays),接觸陰影,光線追蹤反射。

黎明前九重天之上,無數漂浮的仙島懸浮於無盡雲海之中。

場景主要由以下元素構成:

白玉橋樑
破損的仙宮
漂浮的石台
巨大的斷裂雕像
雲海
星空裂隙
高空仙島群

俯視視角呈現深邃的星河,遠處地平線則顯露出黎明的第一縷金光。

整體色調採用低飽和度的靛藍灰、月白、冰藍與暗金色調。

大型技能擁有不同的屬性光色,但始終維持韓瑾(Hanjin)的冰藍與暗金視覺作為統一基調。

戰鬥造成的裂痕、冰層、焦痕、斷橋、巨坑、劍痕及怪物殘骸會持續累積且不會自動恢復。

碎石、白玉碎片與怪物甲殼遵循真實的重力與慣性。

雲海會因衝擊波、風暴與大型能量技能而產生體積滾動效果。

角色的頭髮、長袍與流蘇始終受高速移動與高空氣流的影響。

16:9 比例。

[主角 | 大師姐 · 韓瑾劍客]

角色資產 @Image1。

嚴格保持:

冷艷東方女性面孔。

黑色高馬尾長髮。

額頭上的三個藍色紋章標記。

深藍黑色分層戰袍與鎧甲。

暗銀色與銅金色的雕刻結構。

藍色流蘇與玉飾。

多角度角色參考屬於同一角色。

整部影片中僅有一位大師姐。

禁止事項:換臉、改變髮型、改變額頭標記、修改體型、隨機更換服裝或生成角色複製體。

[武器 | 寒晶(Hanjin)]

武器資產 @Image2。

寒晶是整部影片中唯一的武器。

保持冰藍色透明水晶劍刃、冰裂紋、暗銀色雕刻護手、藍色寶石、深色劍柄與藍色流蘇。

寒晶始終是所有大型技能啟動的核心。

不同屬性可以改變劍的外部光效與環境染色,但不能重新設計實體武器。

禁止事項:複製、雙持、隨機變色、改變劍形或將劍鞘生成為第二把武器。

[怪物 | 噬星獸群]

戰場上有大量統一設計的噬星怪物。

普通小兵主要構成如下:

黑曜石虛空身體 + 無面黑曜石外殼 + 紫色星核 + 利爪。

空中存在快速飛行的噬星生物。

大型單位的尺寸顯著大於仙宮建築,以巨掌、黑曜石巨石與星核能量進行攻擊。

怪物潮從以下地點補充:

星空裂隙。

漂浮島嶼後方。

雲海下方。

仙宮遺址。

怪物必須主動執行:

追擊。

殺戮。

包圍。

空襲。

遠程壓制。

不能只是靜止站在主角周圍等待被消滅。

當被擊敗時,怪物會崩解為黑曜石碎片、紫色星塵與熄滅的星核。

殘骸落在漂浮島嶼與遺址上並持續存在。

[全域戰鬥規則]

30 秒高速 1vN 仙俠砍殺動作遊戲風格。

無對白。

無戰鬥吶喊。

無技能名稱呼喊。

無慢動作。

無定格畫面。

無打擊停頓(Hit-stop)。

主要戰鬥元素為:

高速移動 + 巨型技能 + 大規模怪物潮清理。

整部影片包含十次大型技能爆發。

十種技能類型必須具有獨特的視覺概念,而不僅僅是改變顏色的相同劍氣。

技能屬性系統可涵蓋:

星河。

雷電。

風暴。

天體墜落。

月光與鏡光。

太陽現象。

大型劍陣。

空間裂隙。

極光天幕。

天穹終結現象。

這些屬性不需要按照文本中出現的順序執行。

不同屬性必須有明顯的視覺差異。

[高速移動]

大師姐始終處於高機動狀態。

主要移動方式包括:

貼地衝刺。

高速側向迴旋。

在漂浮島嶼間跳躍。

短距離瞬移。

垂直上升。

俯衝。

側向繞行。

空中變向。

短距離瞬移保留帶有明確終點的冰藍與暗金殘影。

角色到達終點後立即繼續戰鬥。

殘影並非物理複製體。

禁止事項:長時間將角色變成無法辨識的能量線條。

[小型技能]

僅在大型技能之間使用極短的輔助動作。

包括:

短距離劍氣。

步法變位。

高速連續斬擊。

點射式劍光。

這些動作主要用於:

處理近距離怪物。

調整空間位置。

連接下一個大型技能。

不要使用大量普通攻擊來拖延時間。

[巨型技能系統]

星河系列

寒晶可以調動高空星河。

巨大的冰藍色星河能量從天穹進入戰場,在漂浮島嶼與橋樑之間形成巨大流動。

怪物群被星河洪流沖散,雲海在衝擊後向兩側翻滾。

戰場可留下凍結的星河痕跡或冰藍色能量帶。

雷電系列

天空雷雲回應寒晶。

巨大閃電降臨核心交戰區。

閃電可形成:

雷劍。

雷柱。

電弧網絡。

大型劍陣。

怪物群在密集閃電中失去平衡並被連續拋飛。

漂浮島表面顯示出焦黑、觸電與裂痕標記。

風暴系列

寒晶揮劍引發大型冰藍色風暴。

多個巨大龍捲風橫跨漂浮島嶼與雲海。

風暴可同時捲起:

怪物。

碎石。

雲霧。

仙宮殘骸。

大師姐在風暴內部高速穿梭繼續追擊。

環境顯示明顯的風蝕與旋轉破壞。

天體系列

高空星河發生異常。

許多帶有冰晶、星光或暗金能量的天體從天空急速墜落。

不同漂浮島嶼遭受連續的巨大撞擊。

產生:

巨坑。

冷霧。

碎石。

衝擊波。

大規模怪物潮崩解。

月光系列

戰場上出現大規模月白色視覺現象。

可通過以下方式實現:

月光鏡像。

冰晶反射。

多方向折射劍光。

形成大範圍切割網絡。

切割光從多個方向同時穿透怪物潮。

部分月光結構在技能結束後仍殘留於環境中。

太陽系列

隨著黎明臨近,第一縷陽光進入戰場。

寒晶可以調動暗金色太陽能。

巨大的金色神鳥、熾熱太陽劍火或大規模金色天象橫跨漂浮島群。

冰藍與暗金形成強烈的冷暖疊加。

許多怪物群在太陽能下崩解為星塵。

劍陣系列

大型仙宮廣場或漂浮島地面被寒晶的劍意激活。

許多冰藍色巨劍從建築、冰層或地面湧出。

劍的尺寸遠大於正常武器。

整個區域迅速形成大型劍林或陣列。

大師姐在劍陣內高速移動。

怪物從不同位置被連續擊飛、被能量體貫穿或被拋向空中。

裂隙系列

寒晶可以短暫撕裂戰場空間。

天空或漂浮島嶼之間形成巨大的黑色空間裂隙。

裂隙邊緣由冰藍與暗金能量勾勒。

許多劍光或空間切割沿著裂隙邊緣向外擴散。

大師姐可以在裂隙周圍快速變位。

空間裂隙結束後留有明顯的視覺殘留。

禁止事項:使用普通的黑洞吞噬代替空間裂隙。

極光系列

高空中出現大面積的冰藍、月白與淡金色極光。

極光從天穹降下,覆蓋多個漂浮島嶼。

極光帷幕具有巨大的深度與空間尺度。

進入其中的怪物:

凍結。

失去平衡。

崩解為能量。

大師姐在不同極光層之間高速穿梭。

此階段逐漸將整個戰場推向最終高潮。

[最終階段]

先前戰鬥留下的視覺效果仍存在於場景中。

例如:

冰層。

焦痕。

風蝕。

撞擊坑。

鏡片碎片。

劍林。

空間裂縫。

極光餘暉。

怪物殘骸。

在最終階段,這些視覺元素不需要全部直接成為同一個技能,但應產生一定程度的環境共鳴。

寒晶成為最終能量核心。

大師姐釋放覆蓋核心漂浮島群與天空的大規模終結現象。

可表現為:

巨大星環。

多層天穹衝擊波。

冰藍與暗金環形劍光。

大範圍星空能量擴張。

終結技能的規模必須明顯高於之前的單一屬性技能。

星河、閃電、日/月與極光視覺效果可在終結效果中短暫出現,但不能完全重播先前的技能。

溯源

原作者
Arvin010717
發佈日期
2026-10-03
原始出處
查看原帖 ↗
收錄來源
YouMind-OpenLab/awesome-seedance-2-prompts · 2106241257895084452 · CC-BY-4.0