ai21.net
語言

GTA 爺爺分鏡:Image 2.5×Seedance 生日任務片

六格電影分鏡鎖同一位臺北大爺:郵箱邀請→翻牆→屋頂→跨樓跳→破窗送禮。Image 2.5 釘角色再 Seedance 成片,動作喜劇分鏡母版。

原帖未提供效果圖

提示詞

Create a 6-panel cinematic storyboard for a 30-second action-comedy video, presented as a professional film storyboard/contact sheet. Use a photorealistic open-world video-game aesthetic inspired by modern AAA game engines, with realistic character rendering, detailed environments, cinematic lighting, physically believable materials, dramatic camera work, and subtle game HUD elements.

GLOBAL CHARACTER CONSISTENCY

The exact same elderly Asian grandfather must appear in every panel.

Character: approximately 70–75 years old, short neatly trimmed grey hair, thick grey eyebrows, deep natural facial wrinkles, slightly weathered face, determined but expressive eyes, lean athletic build, surprisingly agile for his age. He wears the same simple beige sleeveless vest over a light-colored collared shirt, dark trousers, practical worn sneakers, and a simple wristwatch throughout the entire sequence.

Maintain identical facial features, hairstyle, clothing, body proportions, and accessories across all six panels. No character redesign, no costume changes.

VISUAL STYLE

Photorealistic AAA open-world game-engine graphics, cinematic realism, detailed skin texture, realistic wrinkles, natural fabric folds, physically accurate reflections, realistic glass, concrete, asphalt and roof tiles, atmospheric Taipei city depth, cinematic color grading, realistic shadows, subtle motion blur.

The world should feel like a living modern Taipei neighborhood, combining traditional narrow shophouses, tiled roofs, dense apartment buildings, scooters, overhead utility wires, signage, narrow streets, modern glass towers, and Taipei 101 in the distance.

Add a subtle GTA-style game HUD overlay consistently throughout action-oriented panels: circular minimap in the lower-left corner, health/stamina bar, small weapon/item icons and minimal interface elements. The HUD should remain secondary to the cinematic visuals and must never obscure the character.

Aspect ratio: 16:9 widescreen.
Six clearly separated storyboard panels arranged in chronological order.
Each panel should communicate a distinct moment of the story.

---

PANEL 1 — THE UNEXPECTED INVITATION | 0–5 SECONDS

Wide establishing shot.

A quiet residential street in Taipei during bright late-morning daylight. Traditional Taiwanese shophouses stand beside modern apartment buildings. Scooters are parked along the street, utility cables cross overhead, balconies are filled with plants, and distant traffic creates subtle city atmosphere.

The elderly grandfather stands beside an old metal mailbox attached to a residential gate, casually checking the mail.

He pulls out a colorful birthday invitation card.

In the far background, Taipei 101 rises above the dense city skyline.

Camera: cinematic wide-angle shot, approximately 24mm lens, slightly low camera position, environmental storytelling.

The grandfather initially looks relaxed and curious.

Mood: peaceful, ordinary, slightly comedic.

---

PANEL 2 — HE REALIZES WHOSE BIRTHDAY IT IS | 5–9 SECONDS

Extreme close-up transitioning into a dramatic reaction shot.

The grandfather holds the birthday invitation directly in front of him.

His expression suddenly changes from curiosity to complete shock and excitement.

Eyes wide open, eyebrows raised, mouth slightly open, deep facial wrinkles becoming highly visible. His grip tightens around the invitation.

The card clearly communicates that it is a birthday celebration invitation, without relying on excessive readable text.

Softly blurred Taipei apartment buildings fill the background.

A small breeze moves his shirt collar and grey hair.

Camera: 85mm portrait lens, shallow depth of field, dramatic facial close-up, cinematic bokeh.

Add subtle game-style HUD elements at the edges of the frame.

Mood: surprise → determination.

---

PANEL 3 — NO TIME TO WASTE | 9–14 SECONDS

Dynamic over-the-shoulder action shot.

The grandfather suddenly starts running through the narrow neighborhood.

He reaches a wooden fence blocking his shortcut, plants one hand on it and vaults over it with unexpected athletic ability.

One leg is already over the fence while the other pushes off the ground. His beige vest and shirt move naturally with the motion.

Behind him: narrow Taipei houses, hanging laundry, scooters, air-conditioning units, plants and dense residential architecture.

In front of him: a narrow alley leading toward the city.

Camera: low-angle tracking shot from behind and slightly to the side, approximately 28mm lens.

Add stronger motion blur, dust particles, realistic fabric movement and dynamic sunlight.

HUD becomes more visible: minimap showing his route toward the destination, health/stamina indicator and minimal game interface.

Mood: sudden urgency, humorous action-movie energy.

---

PANEL 4 — THE ROOFTOP SHORTCUT | 14–19 SECONDS

Epic dynamic rooftop chase shot.

The grandfather reaches the rooftops and continues sprinting across the tiled roofs of tightly packed low-rise Taipei buildings.

He runs surprisingly fast despite his age.

Traditional orange-brown roof tiles, satellite dishes, water tanks, antennas and rooftop structures surround him. Far below, narrow streets contain tiny moving scooters, pedestrians and cars.

In the distance, Taipei's modern skyline rises dramatically, with tall glass towers contrasting against the older neighborhood.

Camera: cinematic side-tracking shot combined with a slightly elevated perspective, approximately 35mm lens.

His feet land naturally on individual roof tiles. Clothing reacts realistically to each stride. Strong afternoon sunlight creates long shadows across the rooftops.

Mood: spectacular, fast-paced, unexpectedly heroic.

---

PANEL 5 — THE IMPOSSIBLE JUMP | 19–25 SECONDS

Large-scale cinematic aerial action shot.

The grandfather reaches the edge of a rooftop and launches himself into a massive leap between two high-rise buildings.

His body is completely airborne, arms extended forward, determined expression visible on his face.

Below him, Taipei streets appear dramatically far away. Glass skyscrapers surround him, reflecting the bright sky.

Taipei 101 dominates the background, creating an unmistakable sense of scale and location.

Use a dramatic camera positioned slightly below and in front of him, making the grandfather appear heroic and larger-than-life.

Camera: wide cinematic lens, approximately 24mm.

Add realistic atmospheric perspective, wind pushing his clothing, subtle motion blur, reflections in surrounding glass buildings and dramatic sunlight.

HUD minimap, stamina bar and interface remain visible but subtle.

Mood: absurdly heroic, high-stakes, comedic exaggeration.

---

PANEL 6 — THE GRAND ENTRANCE | 25–30 SECONDS

Cinematic interior payoff shot.

Inside a luxurious modern high-floor Taipei apartment with floor-to-ceiling windows, contemporary furniture and warm interior lighting.

The grandfather bursts through a large glass window, creating a dramatic but non-gory shower of sparkling glass fragments.

Capture the exact moment after impact: glass suspended in the air around him as he lands firmly on both feet inside the living room.

He straightens his beige vest, completely calm as if nothing unusual happened.

He reaches into his pocket and produces a small wrapped birthday gift.

A surprised group of family members in the apartment stare at him in disbelief.

The grandfather simply gives them a confident, satisfied smile.

Through the broken window behind him, the enormous Taipei skyline and Taipei 101 are clearly visible.

Camera: medium-wide cinematic shot from inside the apartment, approximately 28mm lens, slight low angle.

Warm interior lighting contrasts with the bright blue city outside. Floating glass particles catch the sunlight. Subtle dust and atmospheric particles add realism.

The HUD briefly fades or becomes minimal as the cinematic moment concludes.

Final emotional beat: everyone is shocked; the grandfather is completely calm.

FINAL VISUAL DIRECTION

The entire storyboard should feel like a 30-second cinematic GTA-style action-comedy trailer: ordinary elderly grandfather → shocking invitation → sudden parkour → rooftop chase → impossible skyscraper leap → hilarious birthday entrance.

Maintain perfect character continuity across every panel, consistent Taipei geography, realistic proportions, coherent lighting progression, cinematic composition, realistic physics, detailed environments, and a premium AAA game-engine appearance.

Avoid cartoon styling, anime aesthetics, exaggerated body proportions, character duplication, inconsistent clothing, extra fingers, distorted hands, malformed faces, floating objects, unreadable excessive text, random weapons, unnecessary explosions, or changes to the grandfather's appearance.

中文翻譯

爲一段 30 秒的動作喜劇視頻創作一幅 6 格電影感分鏡,以專業電影分鏡/接觸印相(contact sheet)的形式呈現。採用受現代 AAA 遊戲引擎啓發的照片級寫實開放世界電子遊戲美學,角色渲染寫實、環境細節豐富、電影感光效、物理可信的材質、富有張力的運鏡,以及細微的遊戲 HUD 元素。

全局角色一致性

每一個畫面中必須出現完全相同的亞洲老爺爺。

角色:約 70–75 歲,修剪整齊的灰色短髮,濃密的灰色眉毛,天然深刻的面部皺紋,略顯風霜的臉,眼神堅定而富有表現力,精瘦健壯的體型,以他的年紀而言敏捷得令人意外。整個序列中他始終穿着同一件簡約的米色無袖馬甲,內搭淺色有領襯衫,深色長褲,實用的舊運動鞋,並戴着一隻簡約的手錶。

六個畫面中保持完全一致的面部特徵、髮型、服裝、身體比例與配飾。不得重新設計角色,不得更換服裝。

視覺風格

照片級寫實的 AAA 開放世界遊戲引擎畫面,電影級寫實感,細膩的皮膚質感,真實的皺紋,自然的布料褶皺,物理準確的反射,寫實的玻璃、混凝土、瀝青與屋瓦,富有氛圍感的臺北城市縱深,電影級調色,真實的陰影,細微的運動模糊。

整個世界應呈現出鮮活的現代臺北街區感,融合傳統窄長街屋、瓦片屋頂、密集的公寓樓、機車、頭頂的電纜、招牌、狹窄的街道、現代玻璃幕牆高樓,以及遠處的 Taipei 101(臺北 101)。

在動作導向的畫面中持續疊加細微的 GTA 風格遊戲 HUD:左下角的圓形小地圖、生命/體力條、小型武器/道具圖標和極簡界面元素。HUD 應始終次於電影感畫面,絕不可遮擋角色。

畫面比例:16:9 寬銀幕。
六個清晰分隔的分鏡畫面,按時間順序排列。
每個畫面都應傳達故事中一個明確的時刻。

---

畫面 1 — 意外的邀請 | 0–5 秒

大遠景建立鏡頭。

明亮上午時分的臺北,一條安靜的住宅街道。傳統臺灣街屋與現代公寓樓並立。機車沿街停放,電纜在頭頂交錯,陽臺上滿是綠植,遠處的車流營造出細微的城市氛圍。

老爺爺站在住宅大門旁一箇舊金屬信箱邊,隨意地查看郵件。

他抽出一張色彩鮮豔的生日邀請卡。

在遠景深處,Taipei 101 聳立於密集的城市天際線之上。

機位:電影感廣角鏡頭,約 24mm,機位略低,以環境敘事。

老爺爺起初顯得放鬆而好奇。

情緒:平靜、日常、略帶喜感。

---

畫面 2 — 他意識到這是誰的生日 | 5–9 秒

大特寫,過渡爲戲劇性的反應鏡頭。

老爺爺把生日邀請卡舉在正前方。

他的表情驟然從好奇變爲徹底的震驚與興奮。

雙眼圓睜,眉毛揚起,嘴微微張開,深刻的面部皺紋變得格外明顯。他握着邀請卡的手收緊。

卡片清楚地傳達出這是一張生日慶典邀請,而不依賴過多可讀文字。

柔焦的臺北公寓樓填滿背景。

微風吹動他的襯衫衣領與灰髮。

機位:85mm 人像鏡頭,淺景深,戲劇性的面部特寫,電影感散景。

在畫面邊緣加入細微的遊戲風格 HUD 元素。

情緒:驚訝 → 堅定。

---

畫面 3 — 沒時間可浪費 | 9–14 秒

富有動感的過肩動作鏡頭。

老爺爺突然開始奔跑,穿過狹窄的街區。

他來到擋住他捷徑的一道木柵欄前,單手撐住柵欄,以出人意料的運動能力翻越過去。

一條腿已越過柵欄,另一條腿蹬地發力。他的米色馬甲與襯衫隨動作自然擺動。

身後:狹窄的臺北房屋、晾曬的衣物、機車、空調外機、植物與密集的住宅建築。

身前:一條通向市區的窄巷。

機位:從身後略偏側面的低角度跟拍,約 28mm 鏡頭。

增強運動模糊、塵埃顆粒、真實的布料動態與動感陽光。

HUD 變得更明顯:顯示他前往目的地的路線的小地圖、生命/體力指示與極簡遊戲界面。

情緒:突如其來的緊迫感,詼諧的動作片能量。

---

畫面 4 — 屋頂捷徑 | 14–19 秒

史詩感十足的動感屋頂追逐鏡頭。

老爺爺登上屋頂,繼續在臺北密集低層建築的瓦片屋頂間疾奔。

儘管年事已高,他跑得卻快得驚人。

傳統橙棕色屋瓦、衛星天線、水塔、天線與屋頂結構環繞四周。遠遠的下方,狹窄街道上有微小的機車、行人與汽車在移動。

遠處,臺北的現代天際線壯闊崛起,高聳的玻璃大樓與老舊街區形成對比。

機位:電影感側向跟拍,結合略高的視角,約 35mm 鏡頭。

他的雙腳自然地落在每一片屋瓦上。衣物隨每一步伐真實反應。強烈的午後陽光在屋頂上投下長長的陰影。

情緒:壯觀、快節奏、出人意料地英勇。

---

畫面 5 — 不可能的一躍 | 19–25 秒

大場面的電影感空中動作鏡頭。

老爺爺來到屋頂邊緣,縱身躍向兩棟高層建築之間的巨大空隙。

他整個人騰空,雙臂向前伸展,臉上可見堅定的神情。

在他下方,臺北的街道顯得遙遠而極具戲劇感。玻璃摩天樓環繞四周,反射着明亮的天空。

Taipei 101 佔據背景,營造出無可錯認的尺度感與地點感。

使用一個位於他略下方、正前方的戲劇性機位,讓老爺爺顯得英勇而超越生命尺度。

機位:電影感廣角鏡頭,約 24mm。

加入真實的空氣透視、風推動衣物、細微的運動模糊、周圍玻璃大樓上的反射以及戲劇性的陽光。

HUD 小地圖、體力條與界面保持可見但細微。

情緒:荒誕的英勇、高風險、喜劇式誇張。

---

畫面 6 — 盛大登場 | 25–30 秒

電影感十足的室內收尾鏡頭。

在臺北一套豪華現代的高層公寓內,有落地窗、當代傢俱與溫暖的室內燈光。

老爺爺破開一大片玻璃窗衝入,濺起戲劇性但不血腥的晶瑩玻璃碎片。

捕捉撞擊後的那一刻:玻璃碎片懸浮在他周圍的空氣中,他雙腳穩穩落在客廳內。

他理了理米色馬甲,完全平靜,彷彿什麼都沒發生。

他伸手進口袋,掏出一份小小的包裝好的生日禮物。

公寓裏一羣驚訝的家人難以置信地盯着他。

老爺爺只是朝他們露出自信而滿足的微笑。

透過他身後破損的窗戶,宏大的臺北天際線與 Taipei 101 清晰可見。

機位:從公寓內部拍攝的中廣角電影感鏡頭,約 28mm,略低角度。

溫暖的室內燈光與外面明亮的蔚藍城市形成對比。漂浮的玻璃微粒捕捉着陽光。細微的塵埃與空氣微粒增添真實感。

隨着這一電影感時刻收尾,HUD 短暫淡出或變得極簡。

最終情緒落點:所有人震驚;老爺爺完全平靜。

最終視覺方向

整幅分鏡應像一支 30 秒的電影感 GTA 風格動作喜劇預告片:普通老爺爺 → 令人震驚的邀請 → 突然的跑酷 → 屋頂追逐 → 不可能的摩天樓一躍 → 爆笑的生日登場。

每個畫面都保持完美的角色連貫性、一致的臺北地理、真實的比例、連貫的光線演進、電影感構圖、真實的物理、細節豐富的環境,以及高端 AAA 遊戲引擎的觀感。

避免卡通風格、動漫美學、誇張的身體比例、角色重複、服裝不一致、多餘的手指、扭曲的手部、畸形的面孔、漂浮的物體、難以辨讀的過多文字、隨機的武器、不必要的爆炸,以及老爺爺外觀的任何改變。

溯源

原作者
feesyiam
發佈日期
2026-09-14
原始出處
查看原帖 ↗
收錄來源
xianyu110/awesome-gpt-image2.5 · 2099401891654615283 · MIT