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My family is planning to build a house, and all we had was…

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My family is planning to build a house, and all we had was… — 1

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My family is planning to build a house, and all we had was the floor plan. I wanted to see how it would really look once it's built: which colors, layout and design would suit it best.

So I gave the plan to Claude Opus 5.5 and asked it to create a 3D view of the house.

It's one of the most useful things I've created recently. We can now walk through the house before a single brick is laid, and when we want to try a different color or layout, I just ask for the change.

In the video: the hall, room, and the terrace at dusk, all at eye height.

How it worked:

• I gave it the 5-page floor-plan PDF and one reference image for the front of the house.
• It read the drawings and rebuilt every floor: walls, doors, windows and stairs.
• Where a printed size didn't match the drawn wall, it flagged it (15 places) instead of quietly guessing.
• It furnished every room itself: 500+ pieces of furniture, decor and lighting.
• Everything runs in a web browser with three.js. No Blender, no game engine. You can walk through it like a game, in daylight or evening light, and the lamps actually light the rooms.
• It treated it like a real software project: ~37k lines of JavaScript, 185 unit tests, 56 browser tests, and deterministic video capture (render the same frame twice, get identical pixels).
• It even tracked down a bug of its own: a room's lighting changed depending on which room you walked in from.
• It split the work across sub-agents. Start to finish took about two days.

My part was the decisions: what each room is for, the style, and the changes I wanted.

中文翻譯

我家正計劃蓋一棟房子,而我們手裏只有平面圖。我想看看它建好之後真實的樣子:哪種顏色、佈局和設計最適合它。

於是我把平面圖交給 Claude Opus 5.5,讓它生成這棟房子的 3D 視圖。

這是我最近做過的最有用的東西之一。現在我們可以在一塊磚都還沒砌的時候就走進去逛,而當我們想試另一種顏色或佈局時,我只要開口讓它改就行。

視頻裏:門廳、房間和黃昏時的露臺,全部以視線高度呈現。

它是怎麼做到的:

• 我給了它 5 頁的平面圖 PDF,以及一張房子正面的參考圖。
• 它讀了圖紙,重建了每一層:牆、門、窗和樓梯。
• 當標註尺寸與實際繪製的牆體不一致時,它把問題標了出來(15 處),而不是悄悄猜一個。
• 它自己佈置了每個房間:500+ 件傢俱、裝飾和燈光。
• 一切都在瀏覽器裏用 three.js 運行。沒有 Blender,沒有遊戲引擎。你可以像玩遊戲一樣在裏面走動,白天或夜晚的光線皆可,而且檯燈真的會照亮房間。
• 它把這當成一個真正的軟件項目來做:約 37k 行 JavaScript、185 個單元測試、56 個瀏覽器測試,以及確定性的視頻捕獲(同一幀渲染兩次,得到完全相同的像素)。
• 它甚至找出了自己的一個 bug:一個房間的燈光會根據你從哪個房間走進來而變化。
• 它把工作拆分給子代理。從頭到尾大約花了兩天。

我負責的是決策:每個房間的用途、風格,以及我想要的那些改動。

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原作者
aayush4soni
發佈日期
2026-09-27(由推文 ID 反解)
原始出處
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收錄來源
yihui-dev/awesome-opus5-5-videos · aayush4soni-644283 · MIT