ai21.net
语言

My family is planning to build a house, and all we had was…

演示视频

My family is planning to build a house, and all we had was… — 1

提示词

My family is planning to build a house, and all we had was the floor plan. I wanted to see how it would really look once it's built: which colors, layout and design would suit it best.

So I gave the plan to Claude Opus 5.5 and asked it to create a 3D view of the house.

It's one of the most useful things I've created recently. We can now walk through the house before a single brick is laid, and when we want to try a different color or layout, I just ask for the change.

In the video: the hall, room, and the terrace at dusk, all at eye height.

How it worked:

• I gave it the 5-page floor-plan PDF and one reference image for the front of the house.
• It read the drawings and rebuilt every floor: walls, doors, windows and stairs.
• Where a printed size didn't match the drawn wall, it flagged it (15 places) instead of quietly guessing.
• It furnished every room itself: 500+ pieces of furniture, decor and lighting.
• Everything runs in a web browser with three.js. No Blender, no game engine. You can walk through it like a game, in daylight or evening light, and the lamps actually light the rooms.
• It treated it like a real software project: ~37k lines of JavaScript, 185 unit tests, 56 browser tests, and deterministic video capture (render the same frame twice, get identical pixels).
• It even tracked down a bug of its own: a room's lighting changed depending on which room you walked in from.
• It split the work across sub-agents. Start to finish took about two days.

My part was the decisions: what each room is for, the style, and the changes I wanted.

中文译文

我家正计划盖一栋房子,而我们手里只有平面图。我想看看它建好之后真实的样子:哪种颜色、布局和设计最适合它。

于是我把平面图交给 Claude Opus 5.5,让它生成这栋房子的 3D 视图。

这是我最近做过的最有用的东西之一。现在我们可以在一块砖都还没砌的时候就走进去逛,而当我们想试另一种颜色或布局时,我只要开口让它改就行。

视频里:门厅、房间和黄昏时的露台,全部以视线高度呈现。

它是怎么做到的:

• 我给了它 5 页的平面图 PDF,以及一张房子正面的参考图。
• 它读了图纸,重建了每一层:墙、门、窗和楼梯。
• 当标注尺寸与实际绘制的墙体不一致时,它把问题标了出来(15 处),而不是悄悄猜一个。
• 它自己布置了每个房间:500+ 件家具、装饰和灯光。
• 一切都在浏览器里用 three.js 运行。没有 Blender,没有游戏引擎。你可以像玩游戏一样在里面走动,白天或夜晚的光线皆可,而且台灯真的会照亮房间。
• 它把这当成一个真正的软件项目来做:约 37k 行 JavaScript、185 个单元测试、56 个浏览器测试,以及确定性的视频捕获(同一帧渲染两次,得到完全相同的像素)。
• 它甚至找出了自己的一个 bug:一个房间的灯光会根据你从哪个房间走进来而变化。
• 它把工作拆分给子代理。从头到尾大约花了两天。

我负责的是决策:每个房间的用途、风格,以及我想要的那些改动。

溯源

原作者
aayush4soni
发布日期
2026-09-27(由推文 ID 反解)
原始出处
查看原帖 ↗
收录来源
yihui-dev/awesome-opus5-5-videos · aayush4soni-644283 · MIT