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Shattered Stone Style Transfer

Shattered Stone Style Transfer — 1

提示詞

{
  "task": "image_to_image_style_transfer",
  "input_image": "{{USER_IMAGE}}",
  "prompt": "Create a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, 8k render quality.",
  "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry",
  "output": {
    "aspect_ratio": "use_input_aspect_ratio",
    "background": "off_white",
    "camera": {
      "angle": "straight_on",
      "framing": "centered",
      "distance": "medium"
    }
  },
  "params": {
    "style_strength": 0.75,
    "identity_preservation": 0.9,
    "detail_level": "very_high",
    "lighting_preset": "soft_studio_top_left",
    "shadow_intensity": "subtle",
    "gap_visibility": "clear",
    "debris_chips": "few_tiny",
    "no_text": true
  }
}

中文翻譯

{
  "task": "image_to_image_style_transfer",
  "input_image": "{{USER_IMAGE}}",
  "prompt": "創作一個超寫實的 3D 影棚構圖,將所提供圖像中的主體重塑爲由破碎石塊組成的集合體。主體必須由彼此分離、明顯斷開的巖塊構成,碎片之間存在可見的小縫隙(不得有碎塊融合)。材質觀感:破碎的板巖 + 砂巖碎片,邊緣如鑿刻般、斷裂清晰、可見石材紋理、細微劃痕,以及逼真的粗糙感。色彩方案:以深板巖色爲主,輔以微妙的暖赭色砂巖點綴。光照:來自左上的柔和影棚主光、輕柔補光、每塊碎片下方微妙的接觸陰影、縫隙中逼真的環境光遮蔽,反射保持乾淨且極簡。背景:極簡的米白色無縫背景,無紋理。構圖:居中、乾淨、正面直視,主體完全清晰可辨。添加少量微小的碎屑顆粒,漂浮或靜置於底部附近以增加縱深。保留輸入圖像中主體的身份特徵、比例與可辨識的輪廓,同時將所有表面轉化爲石塊碎片。超寫實、高細節、銳利對焦、8k 渲染品質。",
  "negative_prompt": "文字、字體排印、標誌、水印、簽名、額外道具、雜亂背景、霧、重度泛光、卡通、插畫、低多邊形、塑料、金屬、光澤漆面、融化的形狀、融合的碎片、無法辨認的主體、模糊、噪點、低分辨率、過度銳化光暈、扭曲的面部/身體、多餘肢體、變形的幾何結構",
  "output": {
    "aspect_ratio": "use_input_aspect_ratio",
    "background": "off_white",
    "camera": {
      "angle": "straight_on",
      "framing": "centered",
      "distance": "medium"
    }
  },
  "params": {
    "style_strength": 0.75,
    "identity_preservation": 0.9,
    "detail_level": "very_high",
    "lighting_preset": "soft_studio_top_left",
    "shadow_intensity": "subtle",
    "gap_visibility": "clear",
    "debris_chips": "few_tiny",
    "no_text": true
  }
}

溯源

原作者
Samann_ai
發佈日期
2026-06-07(由推文 ID 反解)
原始出處
查看原帖 ↗
收錄來源
EvoLinkAI/awesome-gpt-image-2-API-and-Prompts · 2063606958188265880 · CC0-1.0
youart-open-source/awesome-gpt-image-2-5-prompts · 2063606958188265880 · CC0-1.0 / CC-BY-4.0 (upstream-stated; see ATTRIBUTION.md)
本條由 2 個來源合併去重而來