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AAA Game Loading Screen Portrait

AAA Game Loading Screen Portrait — 1

提示词

Step 1. Uploaded a reference selfie to Higgsfield.

Generated the still loading screen using GPT Image 2.

Prompt (you can adjust the details with your name, bio, etc.):

Generate a hyper-realistic in-game cinematic still from a fictional unreleased AAA video game, rendered in Unreal Engine 5 with MetaHuman-quality character fidelity, Nanite-level environment detail, and full ray-traced lighting. The result should look indistinguishable from a real 4K screenshot pulled directly from a modern AAA title like Death Stranding 2, Hellblade 2: Senua's Saga, The Last of Us Part 2, Cyberpunk 2077, or Black Myth: Wukong.

The character (right two-thirds of the frame)

Render the uploaded person Image 1 as the playable protagonist of this fictional game. Keep the person's exact facial likeness, skin tone, eye colour, and hair colour as the anchor (the digital double must read as them, not a generic model).

Photoreal skin: visible pores, subsurface scattering through the cheeks and ears, micro-detail on the lips, faint natural blemishes preserved. Hair rendered with individual strand detail, soft physics, slight backlit halo. Eyes with full catchlight, wet sheen, subtle iris detail, faint moisture in the lower lid line.

Wardrobe: contemporary cinematic styling that fits the game's world.
- A tailored cropped leather jacket over a fitted silk top, with delicate gold chain jewellery

Pose: three-quarter angle, head turned slightly toward camera, calm confident posture. Subtle stylized stance, not theatrical.

The environment (background)

A photoreal AAA game environment behind the character. Pick ONE based on mood:
- Golden-hour rooftop of a fictional cinematic Tokyo, neon signs in soft bokeh, distant skyline, warm haze
- Misty forest with shafts of god rays cutting through canopy, soft moss detail, distant fog
- Rain-slick neon-lit alley in a Cyberpunk-style city, puddles reflecting magenta and teal, drifting steam
- A coastal cliff at golden hour, wildflowers in the foreground, ocean haze on the horizon

Full Lumen global illumination, ray-traced reflections, photoreal depth of field with character in sharp focus and background in cinematic soft blur. Photoreal volumetric lighting and atmospheric haze.

UI overlay (left third of the screen)

A minimalist modern AAA game UI panel, semi-transparent matte black with thin warm-gold accent lines (inspired by Death Stranding's clean menu aesthetic). The panel feels expensive, technical, and restrained.

Display the following character profile, rendered in a custom game-UI typeface (clean modern serif for headings, fine sans-serif for body):

- CHARACTER: YULI
- TITLE: The Soft-Power Heroine
- CLASS: Wanderer · Creator · Aesthete
- LEVEL: 30
- REGION: Currently exploring · Asia
- AFFINITY: Light & Warmth
- BIO: Main Character Energy

Each field separated by a thin gold dividing line. Subtle text glow.

Game title bar (top of frame)

At the top centre, a fictional AAA game title in refined serif: "AETHER · A Soft Power Adventure"
Below it, in fine all-caps tracked text: "CHAPTER ONE · NOW LOADING..."

Loading bar (bottom of frame)

A horizontal minimalist loading bar at 73% complete. The filled portion glows faint warm gold. Below the bar in small italic text: "TIP: Beauty is data. Travel often. Save your screenshots."

Visual treatment (post-processing)

Cinematic AAA post-processing stack: subtle chromatic aberration at edges, soft film grain, gentle vignette, faint lens dirt on the highlights, warm-cool colour grading. The image should feel like a 4K screenshot taken from a $200 million production game, not a graphic poster.

Output

4K resolution, 16:9 aspect ratio, photoreal AAA quality, screenshot-authentic. Looks like a frame pulled from a real high-end console game running on a PS5 Pro or high-end PC.

中文译文

第 1 步。把一张参考自拍上传到 Higgsfield。

使用 GPT Image 2 生成了这张静态加载界面。

提示词(你可以用自己的姓名、个人简介等调整细节):

生成一张出自虚构的未发行 AAA 电子游戏的超写实游戏内电影感静帧,使用 Unreal Engine 5 渲染,具备 MetaHuman 级角色保真度、Nanite 级环境细节与完整光线追踪光照。结果应当与从 Death Stranding 2、Hellblade 2: Senua's Saga、The Last of Us Part 2、Cyberpunk 2077 或 Black Myth: Wukong 等现代 AAA 大作中直接截取的真实 4K 截图无法区分。

角色(画面右侧三分之二)

将上传的人物 Image 1 渲染为这款虚构游戏的可玩主角。以人物精确的面部相似度、肤色、眼睛颜色和头发颜色作为锚点(数字替身必须看起来就是他本人,而不是一个通用模型)。

照片级皮肤:可见的毛孔、穿过面颊与耳朵的次表面散射、嘴唇上的微观细节、被保留下来的细微自然瑕疵。头发以单根发丝级细节渲染,带有柔和的物理感、轻微的逆光光晕。眼睛具备完整的眼神光、湿润的光泽、细微的虹膜细节、下眼睑线条处淡淡的湿润感。

服装:契合游戏世界的当代电影感造型。
- 剪裁利落的短款皮夹克,内搭修身真丝上衣,配精致的金链首饰

姿态:四分之三角度,头部略微转向镜头,平静自信的体态。含蓄的风格化站姿,不做夸张表演。

环境(背景)

角色身后是一个照片级写实的 AAA 游戏环境。根据氛围任选其一:
- 虚构电影感东京的黄金时刻屋顶,霓虹招牌呈柔和散景,远处天际线,温暖薄雾
- 薄雾森林,道道光柱穿过树冠洒落,柔和的苔藓细节,远处雾气
- 赛博朋克风格城市里被雨水打湿的霓虹小巷,水洼映出洋红与青色,飘散着蒸汽
- 黄金时刻的海岸悬崖,前景有野花,地平线处有海雾

完整的 Lumen 全局光照、光线追踪反射、照片级景深,角色保持锐利对焦、背景呈电影感柔和虚化。照片级体积光与大气薄雾。

UI 叠加层(画面左侧三分之一)

一个极简的现代 AAA 游戏 UI 面板,半透明哑光黑,配纤细的暖金色强调线(灵感来自 Death Stranding 简洁的菜单美学)。该面板要显得昂贵、有技术感且克制。

显示以下角色档案,使用自定义游戏 UI 字体渲染(标题使用干净的现代衬线体,正文使用精细的无衬线体):

- CHARACTER: YULI
- TITLE: The Soft-Power Heroine
- CLASS: Wanderer · Creator · Aesthete
- LEVEL: 30
- REGION: Currently exploring · Asia
- AFFINITY: Light & Warmth
- BIO: Main Character Energy

每个字段之间用一条纤细的金色分隔线隔开。细微的文字发光。

游戏标题栏(画面顶部)

在顶部中央,以精致的衬线体显示一个虚构的 AAA 游戏标题:"AETHER · A Soft Power Adventure"
其下方是纤细的全大写、字距拉开的文字:"CHAPTER ONE · NOW LOADING..."

加载条(画面底部)

画面底部有一条水平极简加载条,完成度 73%。填充部分发出微弱的暖金色光。条下方以小号斜体文字显示:"TIP: Beauty is data. Travel often. Save your screenshots."

视觉处理(后期处理)

电影级 AAA 后期处理管线:边缘处细微的色差、柔和的胶片颗粒、轻柔的暗角、高光处淡淡的镜头污渍、暖冷调色彩分级。这张图应当像从一部耗资 2 亿美元制作的游戏中截取的 4K 截图,而不是一张平面海报。

输出

4K 分辨率,16:9 宽高比,照片级 AAA 画质,截图般真实。看起来像从一台在 PS5 Pro 或高端 PC 上运行的真实高端主机游戏中截取的一帧。

溯源

原作者
yulikay
发布日期
2026-06-05(由推文 ID 反解)
原始出处
查看原帖 ↗
收录来源
EvoLinkAI/awesome-gpt-image-2-API-and-Prompts · 2062850006537953367 · CC0-1.0