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突破叙事边界-30s连贯直出-输出-1

演示视频

突破叙事边界-30s连贯直出-输出-1 — 1

提示词

From left to right, the camera steadily follows a man in a black coat (refer to<<<image_1_1>>>) through six connected rooms of different colors and atmospheres. The structure of each room is the same: white walls, herringbone light wooden floors, French double floor-to-ceiling windows, and white gauze curtains, refer to<<<image_2_2>>>, but the scenery outside the window and the indoor atmosphere are completely different. The protagonist moves at a constant speed throughout the game, passing through every open door on the wall.
0-5 seconds, the first room, the theme is American comic fighting, the protagonist enters the room and fights the character (<<<image_3_3>>>), the character loses;
5-10 seconds, the second room, the theme is warm, felt style, the scene outside the window is a sunflower field (<<<image_4_4>>>), the indoor light is warm orange and soft, and a painter is painting sunflowers (<<<image_5_5>>>). The protagonist also changes into a felt style after entering;
10-15 seconds, the third room, the theme is sadness, the whole picture is in the style of black and white comic stop-motion animation, it is raining outside the window, the light inside is cold and gray, a person is sitting alone on the floor in the center of the empty room, lowering his head and hugging his knees, and a mobile phone next to him lights up the call interface with no one answering. After the protagonist enters the room, he turns off the lights in the room and immediately turns on the lights. The room becomes colorful and flowers grow all over the house in an instant;
15-20 seconds, the fourth room, the theme is joy, the whole scene is a room soaked in the sea, refer to<<<image_6_6>>>, the protagonist swims into the room, with beautiful coral reefs and fish schools beside him;
20-25 seconds, the fifth room, the theme is surprise, the scene outside the window is full of fireworks in the night sky, refer to<<<image_7_7>>>, the indoor light is colored and flickered, and the protagonist is involved in the cheering atmosphere.
After 25-30 seconds, the protagonist finally comes to a blank room, stands in the center and snaps his fingers. At the same time, the sound effect is a snapping sound, the entire screen is black, and the word "seedance" appears in the middle, refer to<<<image_8_8>>>.
The overall film quality is high-end fashion advertising style. The light is completely determined by the scene outside the window, creating a strong emotional contrast. There is no text in the picture.

中文译文

一镜到底,镜头平稳跟随一个穿黑色大衣的人(参考<<<image_1_1>>>)从左向右穿过六个相连的不同色调、不同氛围的房间。每个房间结构相同:白墙、人字拼浅色木地板、法式双开落地窗、白纱帘,参考<<<image_2_2>>>但窗外风景和室内氛围完全不同。主角全程匀速走动,穿过墙壁上敞开的每一扇门。
0-5秒,第一个房间,主题为美漫打斗,主角进入屋内与人物(<<<image_3_3>>>)打斗,人物落败;
5-10秒,第二个房间,主题为温暖,毛毡风格,窗外场景为向日葵田(<<<image_4_4>>>),室内光线暖橙柔光,有一个画家正在画向日葵(<<<image_5_5>>>)。主角进入后也变成毛毡风格;
10-15秒,第三个房间,主题为悲伤,整个画面为黑白漫画定格动画风格,窗外阴雨,室内光线冷灰低沉,一个人独自坐在空房间中央地板上,低头抱膝,身旁一只手机亮着无人接听的通话界面。主角进入房间后关上房间的灯,马上开灯,房间内变为彩色,瞬间生长出满屋鲜花;
15-20秒,第四个房间,主题为欢乐,整个场景为浸泡在海里的房间,参考<<<image_6_6>>>,主角游进房间,身旁有美丽的珊瑚礁和鱼群;
20-25秒,第五个房间,主题为惊喜,窗外场景漫天烟花夜空,参考<<<image_7_7>>>,室内光线彩色闪烁映射,主角被卷入欢呼气氛。
25-30秒,最后主角来到一个空白房间,站在中央打了个响指,同时音效为响指声,画面整体黑屏,中间出现“seedance”字样,参考<<<image_8_8>>>。
整体电影质感,高级时装广告风格,光线完全由窗外场景决定形成强烈情绪反差,画面无文字。

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