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I asked Opus 5.5 to explain gravitational lensing by build…

示範影片

I asked Opus 5.5 to explain gravitational lensing by build… — 1

提示詞

I asked Opus 5.5 to explain gravitational lensing by building an interactive black hole lab

One prompt for the first version, then a dynamic workflow to polish it for three rounds while I slept. This is what I woke up to: 5h 28m end to end, $90 at API prices

https://blackhole.voxyz.ai

Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up

Each round ran 3 agents. Two reviewers each picked 9 to 10 issues and ranked them P0, P1, P2. The third one fixed them.
Round 1: 3D materials and lighting + UI and type
Round 2: camera motion and interaction + science-communication design
Round 3: a design director deciding whether it ships + visual QA and performance

Every P0 got fixed, the rest only if worth it. When the two reviewers disagreed, it picked one and wrote down why. It backed up before each round, checked screenshots after, and rolled back anything it couldn't fix.

中文翻譯

我讓 Opus 5.5 通過搭建一個可交互的黑洞實驗室來解釋引力透鏡

第一版只用了一個提示詞,之後是一套動態工作流,在我睡覺時把它打磨了三輪。這是我醒來後看到的結果:端到端 5 小時 28 分,按 API 價格算 90 美元

https://blackhole.voxyz.ai

拖動黑洞,它背後的天空就會彎折成弧線,當一切對齊時會閉合成一個完整的環

每一輪跑 3 個 agent。兩個評審各自挑出 9 到 10 個問題,並排成 P0、P1、P2。第三個負責修復它們。
第 1 輪:3D 材質與光照 + UI 與排版
第 2 輪:鏡頭運動與交互 + 科學傳播設計
第 3 輪:一位設計總監判斷是否可以發佈 + 視覺 QA 與性能

所有 P0 都被修復,其餘隻在值得修時才修。當兩個評審意見不一致時,它會選一個並寫下理由。每一輪之前都會備份,之後檢查截圖,任何它修不好的都會回滾。

溯源

原作者
Voxyz_ai
發佈日期
2026-09-24(由推文 ID 反解)
原始出處
查看原帖 ↗
收錄來源
yihui-dev/awesome-opus5-5-videos · voxyz-ai-345550 · MIT