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I asked Opus 5.5 to explain gravitational lensing by build…

演示视频

I asked Opus 5.5 to explain gravitational lensing by build… — 1

提示词

I asked Opus 5.5 to explain gravitational lensing by building an interactive black hole lab

One prompt for the first version, then a dynamic workflow to polish it for three rounds while I slept. This is what I woke up to: 5h 28m end to end, $90 at API prices

https://blackhole.voxyz.ai

Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up

Each round ran 3 agents. Two reviewers each picked 9 to 10 issues and ranked them P0, P1, P2. The third one fixed them.
Round 1: 3D materials and lighting + UI and type
Round 2: camera motion and interaction + science-communication design
Round 3: a design director deciding whether it ships + visual QA and performance

Every P0 got fixed, the rest only if worth it. When the two reviewers disagreed, it picked one and wrote down why. It backed up before each round, checked screenshots after, and rolled back anything it couldn't fix.

中文译文

我让 Opus 5.5 通过搭建一个可交互的黑洞实验室来解释引力透镜

第一版只用了一个提示词,之后是一套动态工作流,在我睡觉时把它打磨了三轮。这是我醒来后看到的结果:端到端 5 小时 28 分,按 API 价格算 90 美元

https://blackhole.voxyz.ai

拖动黑洞,它背后的天空就会弯折成弧线,当一切对齐时会闭合成一个完整的环

每一轮跑 3 个 agent。两个评审各自挑出 9 到 10 个问题,并排成 P0、P1、P2。第三个负责修复它们。
第 1 轮:3D 材质与光照 + UI 与排版
第 2 轮:镜头运动与交互 + 科学传播设计
第 3 轮:一位设计总监判断是否可以发布 + 视觉 QA 与性能

所有 P0 都被修复,其余只在值得修时才修。当两个评审意见不一致时,它会选一个并写下理由。每一轮之前都会备份,之后检查截图,任何它修不好的都会回滚。

溯源

原作者
Voxyz_ai
发布日期
2026-09-24(由推文 ID 反解)
原始出处
查看原帖 ↗
收录来源
yihui-dev/awesome-opus5-5-videos · voxyz-ai-345550 · MIT