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動態鏡頭下的武士夜間獵殺

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KAZEMIRU — WILD-WIND NIGHT HUNT — 5 SAMURAI
Duration: 15s | 16:9 | No Music

STYLE:
Ultra-photorealistic REAL LIVE-ACTION, AAA Japanese dark-action cinema, restrained semi-CGI VFX. ARRI ALEXA 65, IMAX, Panavision anamorphic. Nighttime Edo Japan, cold moonlight, warm lanterns, deep shadows, mist, realistic atmosphere.

@Image1 — STRICT IDENTITY LOCK:
Preserve exact male face, facial geometry, white hairstyle, body proportions, torn-white outfit, tattoo, accessories and identity. Exactly ONE male Kazemiru, TWO real metal swords, FIVE adult samurai. Kazemiru ALWAYS remains a photorealistic real human male.

COMBAT:
Wild, aggressive, acrobatic anime-inspired dual-sword choreography translated into live action. BURST → CROSS-SLASH → PIVOT → REVERSE CUT → WEAVE → DOUBLE SLASH → RE-BURST. Both swords remain physical and clearly visible. ZERO idle, posing, waiting or neutral resets.

SUPERSONIC WIND:
Kazemiru physically crosses every distance; NO teleportation. Each short-range burst creates restrained emerald-green wind trails, subtle particles, air distortion, dust, leaves, bending lantern flames and realistic clothing reaction.

LOCATION:
Edo castle district at night: broad dirt road, wooden houses, stone walls, gates, tiled roofs, lanterns and trees. Five samurai surround Kazemiru.

CAMERA:
Strong 25–35° Dutch angle. Camera is always moving and intentionally slower than Kazemiru. Kazemiru moves first → camera reacts 0.1–0.3s late → whip-pan → overshoots → corrects → reacquires at contact. Use rear OTS, 3/4 tracking, aggressive side tracking and low-angle pursuit. NEVER static, floating or robotic.

00:00–00:03 — #1:
Five samurai rush from different directions. Kazemiru bursts forward, air blast throws dust and leaves. Camera loses him, whip-pans, reacquires. He reaches #1 and delivers a brutal dual-sword CROSS-SLASH. Clear contact. #1 collapses. No blood/gore.

00:03–00:06 — #2:
#2 attacks. Kazemiru weaves beneath the blade, redirects it with one sword and reverse-slashes with the second. Clear contact. He plants one foot on a stone wall and explosively pushes off. Wind and dust erupt. Camera overshoots toward #3.

00:06–00:09 — #3:
Kazemiru flies into frame. Camera catches him mid-air. Real human body twists through a descending dual-blade attack. Both swords remain readable. Clear contact. He lands low and instantly bursts again.

00:09–00:12 — #4:
Low Dutch tracking above dirt. #4 charges. Kazemiru weaves past by centimeters, pivots and performs two distinct reverse-slashes. Clear contact. Pressure wave throws dirt outward. Camera loses him and violently reacquires.

00:12–00:15 — #5:
#5 searches desperately. Emerald wind crosses background. Kazemiru bursts from the side. He ducks the sword, rotate

中文翻譯

KAZEMIRU — 狂風夜獵 — 5 名武士
時長:15 秒 | 16:9 | 無配樂

風格:
超寫實 REAL LIVE-ACTION(真人實拍),AAA 級日本黑暗動作電影質感,克制的半 CGI 視覺特效。使用 ARRI ALEXA 65、IMAX、Panavision 變形寬銀幕鏡頭。夜晚的江戶日本,冷冽月光,溫暖燈籠光暈,深邃陰影,薄霧,逼真的氛圍感。

@Image1 — 嚴格身份鎖定:
保留精確的男性面部特徵、臉部幾何結構、白色髮型、身體比例、破損的白色服裝、紋身、配件及身份識別。必須是僅有一名男性 Kazemiru,兩把真實金屬刀劍,五名成年武士。Kazemiru 始終保持為超寫實的真人男性形象。

戰鬥:
狂野、具侵略性、杂技般的動漫啟發雙刀編排,轉化為真人實拍。爆發 → 交叉斬擊 → 迴旋 → 反手斬 → 閃避穿梭 → 雙連斬 → 再次爆發。兩把刀劍必須保持實體且清晰可見。零閒置、零擺姿勢、零等待或中性重置。

超音速風效:
Kazemiru 物理性地跨越所有距離;無瞬移。每次短距離爆發產生克制的翠綠色風跡、細微粒子、空氣扭曲、塵土、落葉、彎曲的燈籠火焰以及逼真的衣物反應。

地點:
夜晚的江戶城堡區:寬闊的泥土路、木屋、石牆、大門、瓦頂、燈籠和樹木。五名武士包圍著 Kazemiru。

攝影機:
強烈的 25–35° 荷蘭式傾斜角度(Dutch angle)。攝影機始終處於移動狀態,且故意比 Kazemiru 慢。Kazemiru 先動 → 攝影機延遲 0.1–0.3 秒反應 → 甩鏡(whip-pan)→ 過度跟隨 → 修正 → 在接觸點重新捕捉畫面。使用背後過肩鏡頭(OTS)、3/4 追蹤、激進側面追蹤和低角度追擊。絕不靜止、漂浮或機械化。

00:00–00:03 — #1:
五名武士從不同方向衝來。Kazemiru 向前爆發,氣浪揚起塵土和落葉。攝影機失去目標,甩鏡後重新捕捉。他抵達 #1 並施展殘忍的雙刀 CROSS-SLASH(交叉斬擊)。清晰接觸。#1 倒下。無血腥/ gore。

00:03–00:06 — #2:
#2 發起攻擊。Kazemiru 從刀刃下方閃避穿梭,用一把刀偏轉攻擊,另一把刀進行反手斬擊。清晰接觸。他單腳踩上石牆並爆發力蹬出。風與塵土湧現。攝影機過度跟隨至 #3。

00:06–00:09 — #3:
Kazemiru 飛入畫面。攝影機在半空中捕捉到他。真人身體透過下劈動作扭轉。兩把刀劍保持可讀性。清晰接觸。他落地後立即再次爆發。

00:09–00:12 — #4:
低角度荷蘭式追蹤鏡頭掠過泥地。#4 衝鋒而來。Kazemiru 以毫釐之差閃避,迴旋並施展兩次截然不同的反手斬擊。清晰接觸。衝擊波將塵土向外推開。攝影機失去目標並暴力重新捕捉。

00:12–00:15 — #5:
#5 四處搜尋。翠綠風跡橫掃背景。Kazemiru 從側面爆發出現,ducking 躲過揮砍,同時雙刀向上撩起,完成最後一擊。攝影機緊貼地面仰拍,捕捉刀鋒劃破月光的瞬間。#5 倒地。Kazemiru 站立於塵埃中,呼吸劇烈,鏡頭緩慢拉遠,展現孤獨而強大的身影。

溯源

原作者
Xaroon_x
發佈日期
2026-10-02
原始出處
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收錄來源
YouMind-OpenLab/awesome-seedance-2-prompts · 2106016012877390227 · CC-BY-4.0